Busy

A busy settlement is one with significant cottage industries and a fair amount of business activity. Long distance merchant caravans are uncommon but not unusual. Players can buy a lot of things here, although some goods will remain unavailable. These settlements are usually either substantial towns of good size, producers of a desirable commodity, or both.

A Busy settlement uses the rules for trade established in pg90 of the Player's Manual, unmodified. The exception is ammunition, wild food rations, domestic rations and water, which are always available.

The settlement will have a maximum of D6x500 shells available to pay PCs who wish to sell their goods.

A Busy settlement's economy "resets" every week - PCs who are not able to find goods they wish for, or who buy all the available goods, can roll again after a week has passed.