Quiet

A Quiet settlement has some commercial activity but most of it is mundane and items of use for soldiers are hard to find. Merchant caravans may visit but it is a rare, once-a-year event. There is little to no organised cottage industry, at most there may be some handicrafts. The town is usually of modest size, focused almost exclusively on agriculture, or both.

A Quiet settlement uses the rules for trade established in pg90 of the Player's Manual, but in a modified fashion. Common supplies are available on a 5 or higher, and Scarce supplies are not available. Common supplies are available at half the quantity listed on pg90.

The exception is wild food rations, domestic food rations and water, which are always available in quantities listed in the rulebook, and ammunition, which will always be available but only in half the quantities listed in the rulebook.

The settlement will have a maximum of D6x100 shells available to pay PCs who wish to sell their goods.

A Quiet settlement's economy "resets" every two weeks - PCs who are not able to find goods they wish for, or who buy all the available goods, can roll again after two weeks have passed.